Fast5 is a modified high energy, fast flow netball game designed to test fitness, technical ability and tactical awareness.
TEAM:
- Up to 10 players per team
- 5 players on court > GS, GA, C, GD, GK (no wings)
- Maximum of 2 males on court at one time, spread across court C & D / C & G / G & D
- Teams must provide their own ball and scorer
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SUBSTITUTIONS:
- Any time, with no stoppages
- Any number
- Substitute player “tags” player coming off
- Substitution designated area = middle of centre third
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GAME:
- 4 x 7min quarters
- 2 minutes half time, straight swap quarter times
- No injury time
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CENTRE PASS:
- Winner of pre-game toss takes first centre pass
- Teams alternate taking first centre pass each quarter ie) 1 & 3 / 2 & 4
- Centre passes taken by the team that did not score the last goal
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GOALS:
- 1 goal point from within the goal circle
- 2 goal points if shot from outside the goal circle (wholly outside) = “Super Shot”
- Goal points doubled during a team’s Power Play Quarter
- Only the 2 goalers may score goals
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POWER PLAY:
- Each team selects a POWER PLAY quarter where all goals scored are worth double points
- The team that wins the toss has first choice in selecting it’s Power Play quarter
- Teams cannot have the same Power Play quarter
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DRAW (applies to finals only)
- Captains toss for centre pass
- No Power Play applies
- One minute extra time then, if still drawn, play until one team scores a goal
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DISCIPLINE:
- Players ordered off for disciplinary reasons cannot be substituted
- Time off = 1 minute
- Time wasting not allowed > teams must immediately progress the ball to goal end when directed by umpire
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